One Credit, Zero Continues Tuesday: Ristar

It’s no Pulseman, but I’m still decently fond of this Sega Genesis platformer.

One Credit, Zero Continues Tuesday: Super Fantasy Zone

Now that I think of it, there were quite a number of shooters from this game era whose names began with the word “Super” and nonetheless weren’t on the SNES…

One Credit, Zero Continues Tuesday: Air Zonk

And we follow up last week’s game with its predecessor!

And a full playthrough on the easier difficulty, to boot:

One Credit, Zero Continues Tuesday: Super Air Zonk

Does one short video seem like too little? Then I’ll add this in too:

One Credit, Zero Continues Tuesday: Bonk’s Adventure

I already did a full playthrough of Bonk’s Revenge, but now it’s time to step back to the series’ origins and see how far I can go without hitting the dreaded Game Over screen!

One Credit, Zero Continues Tuesday: R-Type III and Soldier Blade

It’s almost like a repeat of last week: one horizontal game I really suck at followed by a Star Soldier game that I don’t.

I’m not nearly as good at either game as last week’s selection—which doesn’t make a terribly noticeable difference with R-Type III, but I do rack up deaths a lot quicker in Soldier Blade than Super Star Soldier. But maybe that simply makes it more exciting!

One Credit, Zero Continues Tuesday: Gunstar Heroes and Super Star Soldier

I do love Gunstar Heroes, the second Virtual Console game I bought—in fact, it’s probably one of my three favorite Genesis games—but I sure do suck at it. And I’ll own up to that fact with video proof!

No matter how pitiable and hysterical my Gunstar suckitude might be, though, I can’t in good conscience leave you with under twelve minutes of gameplay. So here’s a double dose of a game I really love and actually know how to play: Super Star Soldier on its two hard difficulty levels: Go Go Enemys (sic) and Amazing!

Do enjoy the action goodness.