One Credit, Zero Continues Tuesday: Ristar
It’s no Pulseman, but I’m still decently fond of this Sega Genesis platformer.
It’s no Pulseman, but I’m still decently fond of this Sega Genesis platformer.
Now that I think of it, there were quite a number of shooters from this game era whose names began with the word “Super” and nonetheless weren’t on the SNES…
General game design:
Gleylancer plays like something of a mix between an easier Gradius and a more open shooter; some terrain dodging can be found in a couple stages, but it doesn’t dominate the experience and nothing’s ever unfair. It should be noted that the game features eleven stages—well above the normal six to eight for [...]
Phantasy Star II, III, and IV have been available for Virtual Console for a long time now, but today we go back to basics with the first game for the Sega Master System: the original Phantasy Star, featuring heroine Alis, seeking to avenge her brother’s death and embarking on a quest that will eventually span [...]
With a title like Revenge of Shinobi and a genre like 2D action starring ninjas, this game for the Sega Genesis wouldn’t seem to be an unlikely candidate for a Virtual Console release, but a few select enemies gave many gamers reason to doubt. Ninjas aren’t all we’ve got on tap here; the original version [...]
Yesterday, we looked at Mega Man’s roots on the NES. Today, we’ll examine his leap to the sixteen bit machines and their successors, which also feature his X and Legends incarnations in addition to his classic persona.
Okay, let’s start by booting up the game. It seems that despite the fact that the game is nearly three years old by now, Sega has not released any patches for it.
Let this set the tone for every bit of nonsense and failure that’s to follow.