One Credit, Zero Continues: Castlevania: The Adventure ReBirth

Getting together all the Mega Man 10 playthrough videos took some great effort, but I couldn’t leave our rather active forum (almost 10000 posts!) hanging for the usual Tuesday videos. I’m almost sure I won’t manage to get the entirety of this series up before midnight Pacific, so it’s not quite One Credit, Zero Continues [...]

Mega Man 10 First-Day Playthrough

How good am I at Mega Man 10? Not very. Why? Because today is the day it came out. Watch my trials and tribulations and have a blast!

Edit: All twenty parts are up now!
So far this playlist is at nine videos, but many more are on their way—they’re uploading to YouTube as you read this, [...]

One Credit, Zero Continues Tuesday: Blaster Master: Overdrive

This sequel to the NES classic Blaster Master manages to live up to its predecessor despite a decent number of differences…

…and you’ll see virtually none of them in this video. More footage is on the way, but I need time to compile it and this is One Credit, Zero Continues Tuesday, so it’s what I [...]

One Credit, Zero Continues Tuesday: Ristar

It’s no Pulseman, but I’m still decently fond of this Sega Genesis platformer.

One Credit, Zero Continues Tuesday: Bonk’s Adventure

I already did a full playthrough of Bonk’s Revenge, but now it’s time to step back to the series’ origins and see how far I can go without hitting the dreaded Game Over screen!

One Credit, Zero Continues Tuesday: Blaster Master

Yesterday I got a rude awakening at the hands of an early phone call. Normally I’d be pretty grumpy about it, but Nintendo’s been picking up the ball again on Virtual Console releases, I logged in to see what was on tap, and so I was greeted with Blaster Master—one of the coolest games of [...]

One Credit, Zero Continues Tuesday: Super Castlevania IV

Time for a new video series: on One Credit, Zero Continues Tuesday I’ll harken back to older and perhaps better days when extra lives mattered, checkpoints weren’t reached in under thirty steps, and story didn’t matter (and, accordingly, seeing the ending was a privilege and not a right). A playthrough of one game if I [...]