Back in May when I beat the Wii version of Klonoa, I put off completing the post-game’s Extra Vision because I beat a couple of the other post-game bonus challenge areas, found them too bite-sized to be much fun, and heard this Vision (or level) was pretty similar. In some ways that’s true, but with [...]
Soon we’ll be kicking off a feature series about video game heroes who just might be evil: heroes whose actions and thoughts suggest there might be something sinister behind them after all. We started with a pool of about fifteen candidates and then opened up recommendations in our forums in case anybody could think of [...]
After Assorted Night, Ladies’ Night, and Sequels’ Night comes something a bit more specific: we’re in love-it-or-hate-it territory this time with Shooter Night! It’s all about 2D scrolling shooters this time, widely considered one of the greatest strengths of the Turbografx-16 / PC Engine—a fine finish to this feature. Every video in this entry comes [...]
Bonk’s Revenge on the TurboGrafx-16, released for Virtual Console on April 16th, 2007: the sequel to Bonk’s Adventure, which I first played on January 21st that year and didn’t like very much. I can’t say I liked Revenge either back then; I played it for a day or two, then put it down and never [...]
“Do not discount the resolve of the lowborn woman!”
When I learned that duplex and Naramura, two members of the indie developer that created La-Mulana, had also made an online Flash game, I was immediately intrigued. How would they follow up their epic ruins-excavating adventure?
With a game about noblewomen slapping each other, that’s what.
Rose and Camellia [...]
Normally I won’t go beyond one or two videos per Gamers’ Choice Video request unless members and visitors specifically ask for something lengthier, and I’ve already done two for Solomon’s Key, but I found myself enjoying this game much more than I remembered when I first picked it up two and a half years ago [...]
(Update: Two new videos here.)
Rotanibor wanted me to play games I don’t like, and 2D puzzle platformer Solomon’s Key was his first request. In fairness, I think this game has lots going for it, with interesting abilities and enemies, and the controls aren’t too shabby. The only reason I haven’t touched it in about two [...]